Actually I am talking with my programmer about upgrading this software, and I have a whole list of mods that I have to decide whether or not to carry them over to the new version or not. Any of them not implemented natively in the new version will have to be completely recoded again, which will be rather expensive if I keep them all. There is a native version of something like the warning system in the latest version, but of course the warning points of this current version will not be transportable. So they will all be zeroed out at that time. Even then, there are parts to the warning system coded to automate the suspension and fine part of it, which I will have to decide to keep or not. Natively, the program code will just outright ban members who trip the trigger. Maybe that would be best anyway. So it's going to take some thought about a lot of things.
Some other features here may go away as well if I feel that the cost of implementing them is not worth it, based on value returned (to me and to you). A lot of those mods were done over a fair amount of time, so the expenditures were easier to absorb when spread over that time period. Getting hit with them ALL at one time is going to be real tough to swallow. So anything non essential may just go away, at least temporarily. Heck, maybe most of them will just go away. At least with the benefit of hindsight, I now know which custom coding projects are going to be worthwhile keeping.
Only four more hours and it will be Christmas here on the east coast. Wonder how many kids are in bed fidgeting trying to fall asleep? I remember as a kid resenting my brothers falling asleep so quickly while was tossing and turning. I figured they were already awake and opening presents, relatively speaking, passing through the sleep zone, leaving me on the other side.....